The chemical receipt for Ghost Energy Sour Patch Kids Blue Raspberry: label caffeine, coffee equivalence, and what's still in you at bedtime.
| Fact | Value |
|---|---|
| Caffeine per can (label) | 200 mg |
| Can size | 16 fl oz |
| Caffeine per fl oz | 12.5 mg |
| ≈ cups of coffee (8oz drip) | 2.1 |
| Share of FDA 400mg/day guidance | 50% |
| Maker | Ghost Beverages / Keurig Dr Pepper |
| Time after drinking | Caffeine remaining (≈5h half-life) | |
|---|---|---|
| +2h | 152mg | |
| +4h | 115mg | |
| +6h | 87mg | late afternoon if consumed at lunch |
| +8h | 66mg | bedtime territory for most schedules |
| +10h | 50mg | bedtime territory for most schedules |
Run your own numbers with the caffeine half-life calculator.
If you also use nicotine pouches, the two stimulants stack — both raise heart rate and both suppress appetite, and the combination on an empty stomach is the single most common "wired but fried" pattern SteadyBeast users log. A 200mg can plus a few 6mg pouches before lunch is a bigger nervous-system event than either alone. See the nicotine pouch database for the other half of your math.
Good to know: Ghost licenses candy brands for its flavors — a can tastes like candy and carries 200mg of caffeine.
How much caffeine is in Ghost Energy Sour Patch Kids Blue Raspberry?
Ghost Energy Sour Patch Kids Blue Raspberry (16oz) contains 200mg of caffeine per the label — about 2.1 cups of 8oz drip coffee (~95mg each). Always confirm on your can; formulations change.
How long does the caffeine in Ghost Energy Sour Patch Kids Blue Raspberry stay in your system?
Caffeine's average half-life is ~5 hours. From a 200mg can, roughly 100mg is still active 5 hours later and ~50mg after 10 hours — which is why an afternoon can shows up at bedtime.
Is 200mg of caffeine a lot?
The FDA cites 400mg/day as a level not generally associated with negative effects for healthy adults. One Ghost Energy Sour Patch Kids Blue Raspberry is 50% of that — before any coffee, tea, soda, or pre-workout you also had.